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#include "deviceorientation.h"

QT_USE_NAMESPACE

class DefaultDeviceOrientation : public DeviceOrientation
{
    Q_OBJECT
public:
    DefaultDeviceOrientation() : DeviceOrientation(), m_orientation(DeviceOrientation::Portrait) {}

    Orientation orientation() const {
        return m_orientation;
    }

    void pauseListening() {
    }
    void resumeListening() {
    }

    void setOrientation(Orientation o) {
        if (o != m_orientation) {
            m_orientation = o;
            emit orientationChanged();
        }
    }

    Orientation m_orientation;
};

DeviceOrientation* DeviceOrientation::instance()
{
    static DefaultDeviceOrientation *o = 0;
    if (!o)
        o = new DefaultDeviceOrientation;
    return o;
}

#include "deviceorientation.moc"

